home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2004 April
/
Gamestar_61_2004-04_dvdb.iso
/
DVDStar
/
Editace
/
hltp.exe
/
{app}
/
Source Code
/
MAP Viewer
/
Camera.h
< prev
next >
Wrap
C/C++ Source or Header
|
2003-10-09
|
1KB
|
60 lines
/*
Half-Life MAP viewing utility.
Copyright (C) 2003 Ryan Samuel Gregg
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
__gc class CCamera
{
private:
Vertex3f vPosition;
Vertex3f vLookAt;
Vertex3f vUp;
Vertex2f vAngle;
float fTimeElapsed;
long lLastTick;
float fFPS;
long lLastFPSUpdateTick;
long lFrames;
float fFrameInterval;
//long lFreq;
bool bInvertCamera;
public:
CCamera();
inline float GetFPS()
{
return fFPS;
}
void InitializePerformanceCounter();
void UpdateTimeElapsed();
void MoveCameraAngles(int iAngleX, int iAngleY);
void MoveCamera(float fWalk, float fStrafe);
void CalculateLookAt();
void SetCamera();
void Reset();
};